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What data does UXCam capture automatically?
What data does UXCam capture automatically?
Updated this week

UXCam provides effortless and comprehensive data capture for your app. Our auto-capture method simplifies the process, ensuring accessibility and reliability. By integrating with our SDK, UXCam automatically captures different types of data in your mobile app for every session which can be categorized as:

4.1 User data

Active users are unique individuals who visit your app at least once within the selected date range. UXCam defines a unique user based on the Install ID, however, you can also set up your User ID through our API.

UXCam provides the following user data automatically.

User Data

Definition

Random Alias

UXCam assigns a random alias to the user to keep anonymity and protect user data.

UXCam User ID

Active users are unique individuals who visit your app at least once within the selected period. UXCam defines a unique user based on the Install ID; however, you can also set up your own User ID to easily identify your users by sending over user properties.

Country

Country of the session is based on the IP address. IP is discarded and never stored or sent to UXCam servers.

City

City of the session based on the IP address.

First seen

First time user used the app.

Last Seen

Last time user used the app.

How UXCam Tracks Unique Users
UXCam uses three primary identifiers:


1. Device ID
For mobile applications, UXCam generates a random alphanumeric string for the device ID. For web applications, a Universally Unique Identifier (UUID) is generated, persisting unless cookies are cleared or a user is in private mode.


2. User ID
Configurable by your team, typically using a username or internal unique identifier.
Anonymous users are not assigned a user ID but are tracked via device and UXCam IDs.


3. UXCam ID
This is created using either the device or user ID. A user ID is preferred as multiple users might share a device.


Special Scenarios for Tracking
Anonymous Usage: If no user ID is assigned, UXCam tracks the user based on the device ID and assigns a unique UXCam ID.


Switching Between Anonymous and Logged-in States: Events logged anonymously before a user ID is assigned will be merged under the same UXCam ID once the user logs in.


Multiple Devices: When the same user ID appears on different devices, UXCam recognizes this and associates the same UXCam ID across all devices.


Shared Devices: When multiple user IDs use the same device, UXCam assigns a unique UXCam ID to each user. Anonymous events after a user logs out will still be attributed to the last known user unless explicitly reset.

💡 Tips for Accurate Tracking

  • Use consistent identifiers across projects (e.g., username).

  • Ensure developers properly implement UXCam’s SDK to track user states accurately.

  • By following these practices, UXCam ensures precise user tracking, providing insights like session replays and heatmaps to enhance your understanding of user behavior across devices and sessions.

4.2 Device data

Device properties are bits of information associated with the user's device. UXCam provides the following device data automatically.

Device Data

Definition

Install ID

Unique identifier for a given device. UXCam uses a Vendor Device ID to identify unique users (UIDevice.currentDevice.identifierForVendor.UUIDString), which is a random UUID tied to the app publisher.

Device Manufacturer

Name of the device manufacturer. (Eg. Samsung)

Device Class

Class of the device given by the device size. (Eg. Android Large)

Screen width (px)

Width of the display in pixels.

Screen height (px)

Height of the display in pixels.

OS version

Version of the device's operating system.

App version

App version on the device.

Device Language

Language of the device as set by the user.

4.3 Session data

A session is an individual user’s activity within your app from the moment they launch the app until they close it or send it to the background. UXCam automatically captures a range of user interactions in your mobile app for every session to allow you to deeply understand your users’ behavior.

Session Data

Definition

Session

A session is everything the user did within your app, from launch until they sent it to the background. It includes all the meta-data collected during the user visit, including device and user data and interactions with your application such as screen visits, events triggered, and gestures.

Session ID

It’s a unique ID assigned to each session.

Session Number

The number of the session. If the session is a user's first session, then session number =1.

Device time

Local time on the user’s device when a session started.

Upload time

Time when the session is uploaded to the UXCam server, in UTC.

Environment

Build type based on the stage of the app release life cycle.

Session duration

Length of session.

Screen visits

Number of times a user visited (a) screens during a session.

Gesture count

Total number of gestures by the user during the session. Includes swipes, taps, and zooms.

Unresponsive Gesture

Represents a tap or gesture that triggers no response from the application. It could be either an interaction with an element that is not responding (e.g bug) or the user trying to interact with a static element of the screen (e.g text).These gestures can indicate frustration and are found in heatmaps.

4.4 Events automatically captured

Rage tap

A rage tap represents rapid-fire taps in frustration. It's defined by at least 3 taps within a certain radius on the screen and at most 300ms between consecutive taps. It would show you when users are frustrated with a certain element in your app. Please keep in mind that if there's any button in your app that users need to click rapidly (e.g. plus button to increase some kind of quantity), you can always decide not to track rage taps on a specific screen. This can be achieved in App settings.

Rage quit

Indicates when a user quits the app right after a rage tap.

UI Freezes

Indicates when the app is unresponsive or frozen. We detect a UI freeze when you run a process on the UI thread that takes too long and can't process the user input. We track it by adding a piece of code that tries to run on the main thread at regular intervals. If the gap between runs is unexpectedly high, more than one second, we declare a UI Freeze.

4.5 Crashes & Exceptions

Crashes

A crash occurs when there's an unexpected exit caused by an unaddressed exception or signal during development. When an unexpected signal occurs, the app will crash and be forced to close. After a crash, users need to re-open the app to continue using it.

Exception

In the realm of mobile app development, an exception denotes an unforeseen error or irregular event that deviates from the expected flow, potentially causing the app to behave abnormally, crash, or produce unintended outcomes. Specific handling mechanisms are employed to address these exceptions, ensuring the app's stability and safeguarding the user experience.

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